About Me



From a young age, I have explored many creative mediums including game design, filmmaking, and writing. When I was 8 years old, I discovered Adobe Flash and used it to create short animated films. This experience led to my interest in sound design.

Another one of my favorite hobbies as a kid was creating maps for Unreal Tournament 2004 (Unreal Engine 2.5). Blocking out massive playable environments and bringing them to life with a wide range of assets was incredibly satisfying. This experience has proven to be highly valuable in my career.

As a teenager, I built Flash games and published them on sites like Kongregate. To this day, few experiences can match the excitement that I felt when people started playing them and leaving comments. This feedback motivated me to learn everything that I could to become a better game designer and programmer. Several of my games were sponsored by Flash game websites. I am eternally grateful to everyone who played them. Nowadays, I work in Unity and will release a project when the time is right.

Let’s connect! I would love to hear about your project, whether it’s a mobile game, AAA game, or form of linear media.


Credits

Raven Software

Release Date: 2024

Release Date: 2021

Release Date: 2020

Release Date: 2020

Release Date: 2020

Update Shipped: 2019

Release Date: 2019

Update Shipped: 2019

Release Date: 2016